Case Study

Sabaq

Role

Researcher

Founding Member

Team

Design team

4 members

Project

Education

Scope

Workshops

Usability Testing

Documentation

Field Research

Shadowing

Overview

There are currently 22.6 million out-of-school children in Pakistan – a number larger than the entire population of Karachi. To combat the lack of access to schools and education in Pakistan, unsafe commutes, low teacher-capacity and poor quality of educational content, Hassan and Adnan founded SABAQ in 2015. SABAQ is an EdTech organization that uses technology in education to provide children in Pakistan access to high-quality educational content.

Problem

Sabaq is an EdTech company helping integrate technology in

primary classrooms in Pakistan, through the SABAQ tablet. The

tablet houses numeracy and literacy lessons for students from

kindergarten up to Grade 5.

User Research

Our team began by conducting extensive design

research, during which we visited Government Schools

and Sabaq Learning Centers to learn how users were

using the current Sabaq app. We observed how teachers

and students were using the tablets with this existing

educational content. 



After shadowing the users, we conducted focus groups

with teachers to gain insight into the challenges they

faced with the usability of the app.

With a deeper understanding of how users were

interacting with the technology – we conducted a

heuristic evaluation of the app and started mapping the

various user journeys.



Having insights into how the app was currently being

used, and the challenges users face - we conducted

ideation sessions to develop solutions for the problems

faced by users.


User Research II

Understanding how the students interacted with the app

was crucial to building a successful platform.



The main challenge the students faced was navigating

through the app. We also identified that the app was

being used differently at the Government Schools vs

Sabaq Learning Centers.



We designed new flows for both scenarios. Based on our

insights, we redesigned the information architecture

and created wireframes for testing with our users.



Multiple feedback cycles helped us iterate our design,

and then prepare the new art direction and interface.

The new art direction and interface were developed and

tested, with several designs subsequently integrated into

the final product.

User Research II

Understanding how the students interacted with the app

was crucial to building a successful platform.



The main challenge the students faced was navigating

through the app. We also identified that the app was

being used differently at the Government Schools vs

Sabaq Learning Centers.



We designed new flows for both scenarios. Based on our

insights, we redesigned the information architecture

and created wireframes for testing with our users.



Multiple feedback cycles helped us iterate our design,

and then prepare the new art direction and interface.

The new art direction and interface were developed and

tested, with several designs subsequently integrated into

the final product.

Outcome

Sabaq tablets have a presence in over 1000 schools across Pakistan. Through this platform, they’ve been able to impact the lives of over 250,000 students.



Studies performed on the users of the platform found that nearly

90% of students who were previously struggling in performance

are now at grade-level.


We’re thrilled to have played a part in the democratization of

education!